A downloadable Toofia for Windows and Android

SUMMARY 📝:

The game "TOOFIA" was created as a capstone project, a requirement in college graduation. The game's content and language is TAGALOG, which was the request of the client, a teacher of private school that teaches preschoolers. The ABS Studio, a team of three graduating college students was formed. The name ABS is based on the first letter of each of the team members' last names.

The team was disbanded later after the members have graduated college. And only, I, the Main Dev, remained, currently running this Page.

Frequent Asked Question 🤔 (FAQ):

1. Google Playstore Availability and Download:
      - During the development, the Team Development doesn't have enough money to pay to Playstore. The team is literally broke.

2. iOS Version availability:
     - The iOS Version was not considered during the development due to the client's specifications and also, the engine is having issues exporting for the iOS Build version.

3. Static Scoring of the Game:
- During the development, the main coder, Me, is creating a draft for the Level Unlocking and Dynamic Scoring, but after searching the internet for Guides and YTTutorials, I have found nothing. I scrapped the draft and just make the scoring static and remove the level unlocking system

TEAM MEMBERS:

- Main Dev : Alabado, D.
- Project Lead : Bicol, P. J.
- Game Tester: Samaranos, K.

Download

Download
Toofia v.1.0.0.55.apk 246 MB
Download
TOOFIA_Windows_0.55.exe 246 MB

Install instructions

Instructions to install 📦:

1. First, choose a game version on which device the game will be played:

For Windows 🖥️:

  1.  Choose the FILE named 'TOOFIA_forWindows_0.55.exe'.
  2. Download the game, and open it. The game does not need Installations.

For Android 📱:

  1. Choose the FILE named 'Toofia v.1.0.0.55.apk'.
  2. Download, install the game, and start exploring.

NOTE: Both versions are of the same build but the Android version is having issues in handling video files, courtesy of the game engine's limitations. The game was specifically developed for the client's school.

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